Damage Elements in Project Reaper

In Project Reaper there are 16 elements of damage that can be applied. These elements are divided into 3 classifications: Primary Damage Types, Secondary Damage Types, and Melee Damage Types.

There is an upcoming melee element that will be added to the game.

Primary Damage Types:
The three primary damage types are based on the 3 types of enemy classifications that can be found in the game. If a weapon deals the corresponding element, it is effective against that variety of enemy. These are damage types include:

Secondary Damage Types:
The 10 Secondary Damage Types refer to the inherent elemental damage of weapons. Each element is defined by a particular trait and damage - with the exception of the Sonic element, which inherently incorporates damage. These Secondary Damage Types are:

Melee damage Types:
The 3 Melee Damages are found across virtually all melee weapons, with only a few exceptions. Each of these elements corresponds with one of the Primary Damage types, but is often resisted by the others.