Project Reaper (Character)

Project Reaper is unique combat A.I. built by Dr. Sato Amagai for the ExoDus corporation - and serves as the main protagonist of Project Reaper. (Its model unit is designated as the REAPER model A.I.)

Reaper was designed to withstand any combat situation or environment conceivable. Its mastery over gun, blade, and tech powers give it the edge in combat.

The A.I. is designed to be compatible with organic life and is fully sentient, capable of rationalizing, complex decision making and expressing emotion.

Reaper's primary mission is to eliminate Bounty Hunters from the Galaxy in order to improve humanity's relations with the G.S.A.

Through a journey of discovery Reaper will uncover what it means to be a living thing...and along the way, take on an ancient threat.

In-Game
The game allows for a player to make minor customizations their REAPER model A.I. including allowing them to choose a 6-letter name, as well as one of 3 Classes. The default name of the unit is Reaper.

Early Alpha
Originally the game featured a customization system that allowed the player to visually customize their Reaper with up to 56 unique possibilities by changing the armour plating and eye colour. This customization was scrapped to improve the face accuracy during in-game text, as well as make way for the Class system.

Original Artists and Inspirations
The original sprite used for Reaper is actually incredibly commonly found throughout the RPG Maker community and was developed by Enterbrain (the developers of the RPG Maker VX Engine). However, with the addition of the Class System, the sprites are heavily modified to be unique to Project Reaper.

Reaper's original model was recoloured to be black with a red eye, in vain of the Reapers from the well known Bioware series Mass Effect. Eventually this was expanded to the Customization Scene, and inevitably cut for the Class System.